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Wanderer: The Fragments of Fate - Modular Architecture - Boston

This is the biggest Modular Architecture kit that I built for our VR title, Wanderer: The Fragments of Fate. It consists of over 200 unique mesh pieces, each with 4-5 custom LOD meshes and custom collision hulls.

Per my own style-guide specifications, it all had to fit together seamlessly and work with Unreal Engine's HLOD system, along with baked lighting, to make assembly and testing as straightforward as possible for our level designers. With grid-snapping and interchangeable architecture styles in mind, almost all measurements are in increments of 50cm. For example, most wall pieces are either 50cm, 1m, or 3m wide/tall.