Website powered by

12th Century European Weapons Set

I recently had three weeks' annual leave to spend away from work, so I decided to put this 12th Century weapon pack together. All assets were modeled in Maya and textured in Substance Painter, across three texture sets. Polycount averages around 1-2k triangles per item, with the exception of the Arbalest, which is 5k (mainly due to the rigging and blendshape requirements that I set for myself).

I was thinking about putting this pack up on the Unreal Marketplace and a few other 3D stores. If there's interest I'll act on that sooner rather than later, haha. C&C Welcome!

Overview

Overview

Spear

Spear

Norman Mace

Norman Mace

Axe

Axe

Quillon Dagger

Quillon Dagger

Norman Sword

Norman Sword

Arbalest

Arbalest

Heater Shield

Heater Shield

Kite Shield

Kite Shield

Weapon Sheaths 1

Weapon Sheaths 1

Weapon Sheaths 2

Weapon Sheaths 2

Texture Set 1

Texture Set 1

Texture Set 2

Texture Set 2

Texture Set 3

Texture Set 3

Axe Wireframe (Triangulated by Unreal Engine)

Axe Wireframe (Triangulated by Unreal Engine)

Quillon Dagger Wireframe (Triangulated by Unreal Engine)

Quillon Dagger Wireframe (Triangulated by Unreal Engine)

Arbalest Wireframe (Triangulated by Unreal Engine)

Arbalest Wireframe (Triangulated by Unreal Engine)

Heater Shield Wireframe (Triangulated by Unreal Engine)

Heater Shield Wireframe (Triangulated by Unreal Engine)

Arbalest Animation Demonstration